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Showing results for tags 'noise'.
Hi, I just want to ask how it is possible to move the clouds without moving through the noise pattern to make their shape more stable. I added two videos, one shows the movement of the player, which creates the appearance I want to achieve. The other one shows the cloud moving per wind slider in the paramter section. Ideally it should be a mix of both. Thanks for your help. clouds_moved_by_viewpoint.mp4 clouds_moved_by wind.mp4
Hi there, I'm wondering if there's a way to add noise to a scene's camera or post process volume. I'm transitioning over from Unreal Engine, and it's one of the effects I used most. Currently I can't find a "noise" setting anywhere, is it called something else in Unigine? Thanks! A.