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Bug Reports


1214 topics in this forum

  1. ObjectWaterMesh reflection bug?

    • 9 replies
    • 1.5k views
  2. [WONTFIX] Can't include existing base-class

    • 9 replies
    • 954 views
    • 9 replies
    • 2k views
    • 9 replies
    • 1.2k views
    • 9 replies
    • 1.2k views
    • 9 replies
    • 2.2k views
  3. [WONTFIX] Unigine Game SDK DX11 render

    • 9 replies
    • 1.6k views
  4. Decal road artefacts

    • 9 replies
    • 1.7k views
  5. sandworm/unigine crash with some mask data

    • 9 replies
    • 1.2k views
  6. Incorrect namespace in ui file crash Unigine

    • 9 replies
    • 1.3k views
    • 9 replies
    • 1.3k views
  7. [SOLVED] fbx import crash

    • 9 replies
    • 1.7k views
  8. [SOLVED] Error when importing .mesh files to Max

    • 8 replies
    • 1.8k views
    • 8 replies
    • 2k views
  9. Ocean Visibility Flicker

    • 8 replies
    • 1.5k views
  10. Panorama artifacts

    • 8 replies
    • 2.1k views
  11. [WONTFIX] WorldSwitcher artifacts

    • 8 replies
    • 1.1k views
  12. Duplicating node causes deletion of node

    • 8 replies
    • 1.3k views
  13. 2.12 loadWorld crash

    • 8 replies
    • 1.6k views
  14. [WONTFIX] Reflection flicking

    • 8 replies
    • 1.3k views
  15. [SOLVED] stencil - WidgetSprite in HBox.

    • 8 replies
    • 1.7k views
    • 8 replies
    • 1.3k views
  16. [SOLVED] Edit node reference crash

    • 8 replies
    • 1.6k views
    • 8 replies
    • 1.4k views
    • 8 replies
    • 1.2k views
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