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Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

  1. STL-mesh smooth shading

    • 1 reply
    • 509 views
  2. How to define playable area

    • 2 replies
    • 491 views
  3. Moving on the world using french keyboard

    • 1 reply
    • 387 views
  4. [SOLVED] FBX import fails

    • 3 replies
    • 1.2k views
  5. global water materials

    • 3 replies
    • 1.4k views
    • 4 replies
    • 671 views
    • 7 replies
    • 1.9k views
  6. An automatic way to gather all assets used

    • 1 reply
    • 474 views
  7. Artifacting when using hair cards

    • 5 replies
    • 758 views
    • 2 replies
    • 905 views
  8. The Thunder tec demo

    • 0 replies
    • 1.4k views
    • 5 replies
    • 1k views
  9. Import other FBX into the build without editor

    • 3 replies
    • 897 views
  10. Vibration problem of mesh clutter

    • 11 replies
    • 1.4k views
    • 4 replies
    • 718 views
  11. Export plugin 3ds max 2018

    • 17 replies
    • 3.2k views
  12. "Merging" meshes with code

    • 5 replies
    • 1.1k views
  13. Export height map from Unigine?

    • 12 replies
    • 1.5k views
    • 3 replies
    • 888 views
  14. FBX SDK Version - prefered version ?

    • 3 replies
    • 1.8k views
  15. Material rendering order

    • 1 reply
    • 586 views
  16. Some FBX Objects Import As Black

    • 3 replies
    • 937 views
    • 8 replies
    • 1.3k views
  17. render issue worldSplineGraph

    • 2 replies
    • 687 views
  18. Set Camera to Two Point Perspective

    • 2 replies
    • 803 views
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