werner.poetzelberger Posted May 7, 2018 Share Posted May 7, 2018 (edited) We have converted a 2.6 Project to the latest version. FBX import doesnt work any more. The files do not show up in the asset browser. I see the exported FBX file in the Windows explorer, but it doesnt show up in the asset browser. There is no .meta file being created. Trying to import a box from 3dsmax throws: Import::createImporterByFileName : can't find importer by "FBX" extension. "Can't create importer" Edited May 7, 2018 by werner.poetzelberger Link to comment
werner.poetzelberger Posted May 7, 2018 Author Share Posted May 7, 2018 Solved.... Didnt Include, FbxImporter, in the startfile. Link to comment
hussainmv Posted February 12, 2022 Share Posted February 12, 2022 On 5/7/2018 at 6:25 PM, werner.poetzelberger said: Solved.... Didnt Include, FbxImporter, in the startfile. how to solve? @werner.poetzelberger Link to comment
werner.poetzelberger Posted February 14, 2022 Author Share Posted February 14, 2022 In your launch_editor.bat file you need to include -extern_plugin "FbxImporter" e.g. @echo off setlocal EnableDelayedExpansion set APP="bin\Editor_x64.exe" if exist %APP% ( start "" %APP% -video_app auto -video_vsync 0 -video_refresh 0 -video_mode 1 -video_resizable 1 -video_fullscreen 0 -video_debug 0 -sound_app auto -data_path "../data/" -extern_plugin "FbxImporter,CadImporter, -console_command "config_autosave 1 && world_load \"YOUR PROJECT\"" ) else ( set MESSAGE=%APP% not found" echo !MESSAGE! ) Link to comment
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