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Moving on the world using french keyboard


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Hi there,

I have changed the keyboard setting for camera controls but it does only apply at runtime.
The setting does not apply for the editor (while maintaining the mouse button down) making the navigation impossible.

Is there an option to set the keys for moving around on the scene and overwrite the default US keyboard ?
What about left handed mouse setting ?

Thanks

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Hi Yann,

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What about left handed mouse setting ?

We never faced such requirement on practice, but more likely SDL2 input backed that we use can handle such situation and swap buttons automatically if needed. If its' not working, we can fix this in the future SDK versions.

 

Quote

I have changed the keyboard setting for camera controls but it does only apply at runtime.
The setting does not apply for the editor (while maintaining the mouse button down) making the navigation impossible.

Editor can only change keyboard mappings for the default Player* classes. Application logic can override cameras and their controls. So right now based on the information you provided it's not possible to give you an exact steps how to fix this.

If you can give us some additional information how to reproduce this behavior - it would be great, we would be able to check and suggest you some additional steps. Also, if you can send us your controls config from <Project>/data/configs/default.controls - it would be great.

What will work currently (as a quick and dirty temporary workaround) is installing additional English language pack and using US keyboard mapping.

Thanks!

How to submit a good bug report
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