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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
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Bent Normal

This section contains settings related to bent normal.

Bent Normal Settings

Bent Normal Settings

Enabled Toggles ray-traced bent normals calculation on and off. The use of SSRTGI for bent normals allows for smooth ambient lighting on objects junctions.
Notice
Ray-traced bent normals calculation available only when the SSRTGI technique is enabled (Rendering -> Features -> SSRTGI).

Ray Tracing Denoise Enables or disables noise reduction for ray-traced bent normals calculation. This option reduces noise by using the blur effect.
Notice
Ray-traced bent normals calculation available only when the SSRTGI technique is enabled (Rendering -> Features -> SSRTGI).

Ray Tracing Threshold Limits ray-traced bent normals calculation in areas where SSRTGI cannot get information.
Notice
Ray-traced bent normals calculation available only when the SSRTGI technique is enabled (Rendering -> Features -> SSRTGI).

Fix Overlit Areas Enables or disables light intensity correction of overlit areas for ray-traced bent normals calculation.
Notice
Ray-traced bent normals calculation available only when the SSRTGI technique is enabled (Rendering -> Features -> SSRTGI).

Last update: 2020-04-10
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