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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

IG::SymbolPolyline Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineIG.h>

SymbolPolyline Class

Members


void addPoint ( float x, float y ) #

Sets the point in the coordinates of the plane.

Arguments

  • float x - Horizontal offset from the plane's origin.
  • float y - Vertical offset from the plane's origin.

void setFill ( bool value ) #

Toggles filling of the figure created by lines on and off.

Arguments

  • bool value - 1 to make the figure filled, otherwise 0.

void setClosed ( bool value ) #

Enables and disables connection of the last point with the first point that makes the line closed.

Arguments

  • bool value - 1 to make the figure looped, otherwise 0.

void setVertexOrderStrip ( bool value ) #

Toggles on and off creation of a triangle strip — a connected series of filled triangles formed from an ordered set of vertices. The first triangle is formed from the first three vertices. Each successive triangle is formed from the last two vertices and the next vertex in the set.

Arguments

  • bool value - 1 to enable a triangle strip, 0 to disable it.
Last update: 2020-04-10
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