Video Tutorial: Arbitrary Terrain Generation
Subtitles are available for each tutorial in English, Russian, and Chinese.
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
All data required for accomplishing this tutorial is available in the Arbitrary Terrain Generation Add-On starting from the UNIGINE 2.7.2 SDK. All you need is just install the add-on and use the assets according to instructions given in the tutorial.
In this tutorial:
- Landscape Tool interface overview
- Configuring generation settings
- Adding data sources and setting up their parameters
- Creating tags to filter data from the sources
- Generating an arbitrary terrain using raster images
- Adding and configuring terrain details
- Creating and adding vegetation (grass, trees)
- Creating impostors for vegetation and using them to optimize performance
- Editing generated terrain with brushes
- Using terrain surface modification techniques (making holes and integrating complex meshes)
Last update:
31.07.2020
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