particles_03
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
This article describes the data/samples/objects/particles_03.cpp sample.
The particles_03 sample demonstrates how to create particles that produce new spark particles when collide with a surface.
The spark particle system is added as a child node of the parent particle system.
Particle system that produces the spark particle system
See Also#
- Article on Particle Systems
- Functions of the ObjectParticles class
Last update:
31.07.2020
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