This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
Полезные советы
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Программирование
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Path Body

Path body represents a spline along which an arbitrary rigid body can be moved. This type of body can be used to create a physically simulated train moving along the railtrack.

Path body

A path body used as a railway track for a train

To connect a rigid body to a path body use a path joint.

Notice
Assign a shape to a rigid body before connecting it to a path body!

See also#

Assigning a Path Body#

To assign a path body to an object via UnigineEditor perform the following steps:

  1. Open the World Hierarchy window
  2. Select an object to assign a path body to.
  3. Go to the Physics tab in the Parameters window and assign a physical body to the selected object by selecting Body -> Path.

    Adding a body

  4. Specify a *.path file.
  5. Set body's name and change other parameters if necessary.
Last update: 31.07.2020
Build: ()