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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1218 topics in this forum

  1. [SOLVED] Basemat (mesh_unlit) problem

    • 3 replies
    • 324 views
    • 1 reply
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    • 3 replies
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    • 2 replies
    • 289 views
    • 0 replies
    • 281 views
  2. [SOLVED] SSRTGI and emissive materials

    • 2 replies
    • 280 views
  3. Clouds white outline

    • 1 reply
    • 273 views
    • 9 replies
    • 262 views
    • 3 replies
    • 258 views
    • 2 replies
    • 253 views
    • 0 replies
    • 248 views
  4. Imposter/billboard Scaling in NodeReferences

    • 2 replies
    • 243 views
    • 1 reply
    • 241 views
  5. 'Replacement shader' for camera possible?

    • 0 replies
    • 224 views
    • 2 replies
    • 224 views
    • 2 replies
    • 183 views
  6. Antialiasing settings with wires

    • 1 reply
    • 95 views
  7. Part of the ObjectWaterGlobal will be cut off

    • 0 replies
    • 33 views
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