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[SOLVED] Reduce performance in editor or disable rendering


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My GPU is running on full capacity when in edit mode, I want to reduce that and disable rendering in edit mode (if possible). What I have found so far was to set the max framerate in the settings, but then I have to reduce it to a small number so the GPU calms down, but when I wanna run the application that framerate is way too low for a smooth play, so I then I had to increase it again...annoying. Isnt there another option?

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paraparacrow

Are you currently using C# API?

In that case you can modify <Project>/source/AppWorldLogic.cs file and add a single line of code that will remove FPS limit inside the running application.

Please find public override bool Init() method add the following line: Render.MaxFPS = 0; 

public override bool Init()
{
	Render.MaxFPS = 0;
	return true;
}

In that case after world is being loaded the fps limit that you set inside the Editor will be overridden.

Thanks!

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