Ezardy Posted September 24, 2023 Share Posted September 24, 2023 The main problem is to spawn a lot of (several tens of thousands) cubes with different colors. I tried to make it with ObjectMeshStatic but my app crashed probably due to lack of memory. After i tried to render voxels with Visualizer class, but it led to low performance. Can i change color of a single cube of a mesh cluster? Link to comment
Recommended Posts