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FbxImporter Plugin

Out-of-the-box the Import System includes the CadImporter plugin that allows importing of CAD models.

To use the FbxImporter plugin, just load it via the plugin_load console command or the following command line option on the application start-up:

Shell commands
-extern_plugin FbxImporter

Compile FbxImporter#

If you somehow change or extend the FbxImporter plugin, you should recompile it before running to make the changes available.

FBX SDK is required for recompiling the FbxImporter plugin:

  1. Get the FBX SDK.
  2. Set the path to the <FBX SDK> folder in the FBXROOT environment variable.
  3. Compile the plugin in one of the following ways:
    • By using the build script:
      Shell commands
      C:\UnigineSDK\source> --plugin FbxImporter
    • Manually with Scons: go to the <UnigineSDK>\source via the command line, type scons, specify plugin name as the build target and press ENTER:
      Shell commands
      C:\UnigineSDK\source>scons FbxImporter
    • Via Microsoft Visual Studio: go to the <UnigineSDK>\source\plugins\Import\FbxImporter, open the fbximporter_vs2013.vcxproj or fbximporter_vs2015.vcxproj project and build it.
Last update: 2020-01-14
Build: ()