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Unigine.WidgetSpriteShader Class

Inherits:WidgetSprite

This class creates a sprite to display a image with a custom post-process material applied.

WidgetSpriteShader Class

Members


static WidgetSpriteShader(Gui gui, string name = 0)

Constructor. Creates a new sprite with post-process material.

Arguments

  • Gui gui - GUI, to which the sprite will belong.
  • string name - Post-process material name. This is an optional parameter.

WidgetSpriteShader cast(Widget widget)

Casts a WidgetSpriteShader out of the Widget instance.

Arguments

  • Widget widget - Widget instance.

Return value

WidgetSpriteShader instance.

void setMaterial(Material material)

Sets a post-process material for the widget.

Arguments

  • Material material - Post-process material.

Material getMaterial()

Returns the current post-process material used for the widget.

Return value

Post-process material.
Last update: 2018-06-04
Build: ()