Unigine::WidgetDialogMessage Class
Header: | #include <UnigineWidgets.h> |
Inherits: | WidgetDialog |
WidgetDialogMessage Class
Members
static WidgetDialogMessagePtr create ( const Ptr<Gui> & gui, const char * str = 0 )
Constructor. Creates a message dialog with given parameters.Arguments
- const Ptr<Gui> & gui - GUI, to which the dialog will belong.
- const char * str - Dialog title. This is an optional parameter.
Ptr<WidgetDialogMessage> cast( const Ptr<WidgetDialog> & widgetdialog )
Casts a WidgetDialogMessage out of the WidgetDialog instance.Arguments
- const Ptr<WidgetDialog> & widgetdialog - Pointer to WidgetDialog.
Return value
Pointer to WidgetDialogMessage.void setMessageFont( const char * name )
Sets a font that will be used to display the text message in the widget.Arguments
- const char * name - Font name.
void setMessageFontColor( const Math::vec4 & color )
Sets a color of the font used to display the text message in the widget.Arguments
- const Math::vec4 & color - Font color.
void setMessageFontRich( int rich )
Sets a value indicating if rich text formatting should be used for the text message in the widget.Arguments
- int rich - Positive number to use rich text formatting, 0 to use plain text formatting.
void setMessageFontSize( int size )
Sets a size of the font used to display the text message in the widget.Arguments
- int size - Font size.
void setMessageHidden( int hidden )
Hides or shows the text message in the widget.Arguments
- int hidden - 1 to hide the text message, 0 to show it.
int isMessageHidden( )
Returns a value indicating if a text message in the widget is hidden or shown.Return value
Returns 1 if the text message is hidden; otherwise, 0.void setMessageText( const char * text )
Sets a text message of the dialog.Arguments
- const char * text - message.
const char * getMessageText( )
Returns the text message of the dialog. The default is equal to the dialog title.Return value
Text message.Last update:
2020-01-14
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