UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

Unigine::Cigi::ICigiComponentShortControl Class

Header: #include <CigiClientInterface.h>
Inherits: ICigiHostPacket
Warning
The CIGIClient plugin is deprecated and no longer supported. For more information on working with CIGI please refer to the IG Application section.

This class represents the CIGI Component Control packet interface.

Notice
CIGI plugin must be loaded.

ICigiComponentShortControl Class

Members


int getInstanceID( )

Returns the instance ID specified in the packet.

Return value

Instance ID.

int getComponentID( )

Returns the component ID specified in the packet.

Return value

Component ID.

int getComponentClass( )

Returns the component class specified in the packet.

Return value

CIGI component class. One of the CIGI_COMPONENT_* values.

int getComponentState( )

Returns the value of the Component State parameter specified in the packet.

Return value

Component State parameter value. One of the CIGI_STATE_* values.

unsigned int getData1( )

Returns the value of the Data 1 parameter specified in the packet.

Return value

Data 1 parameter value.

unsigned int getData2( )

Returns the value of the Data 2 parameter specified in the packet.

Return value

Data 2 parameter value.
Last update: 2019-04-30