This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Cigi::IViewGroup Class

Header: #include <CigiClientInterface.h>
Inherits: IViewBase
Warning
The CIGIClient plugin is deprecated and no longer supported. For more information on working with CIGI please refer to the IG Application section.

This class represents the CIGI View group interface.

Notice
CIGI plugin must be loaded.

IViewGroup Class

Members


IComponent * getComponent( int id )

Returns the interface of the specified component.

Arguments

  • int id - ID of the component.

Return value

Component interface.

int getID( )

Returns the ID of the view group.

Return value

View group ID.

virtual ~IViewGroup( )

Virtual destructor.
Last update: 2020-01-14
Build: ()