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SSS
This section contains settings related to the subsurface scattering. The SSS effect should be used to imitate human skin, wax, etc.
NoticeDo not forget to enable the SSS effect for a material.
Subsurface Scattering Settings
Enabled |
Toggles the SSS effect on and off. |
Quality |
Quality of the subsurface scattering:
- Low — low quality.
- Medium — medium quality.
- High — high quality.
- Ultra — ultra quality.
Quality = Low
|
Quality = Ultra
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Resolution |
Resolution used for the subsurface scattering:
- Half — half resolution.
- Full — full resolution.
|
Radius |
The subsurface scattering multiplier: the higher the value, the deeper the light goes through the mesh.
Radius = 1
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Radius = 0.2
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Color |
The subsurface scattering color. If the SSS color is the same as the color of the material, the SSS won't take an effect. |
Translucent Color |
The color multiplier for the albedo color of translucent materials.
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Last update:
2020-01-14