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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1223 topics in this forum

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  1. Decal Water transparency and Diffuse color

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  2. LOD , effected by camera FOV

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  3. project upgrade

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  4. Textures Do Not Appear

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  5. Missing normal map Information with grabber

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  6. IES profile for light omni?

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  7. wat is a suitable terrain editor?

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  8. Burn-out in scenes

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  9. Streamimg Virtual Textures (SVT), UDIMs

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  10. [SOLVED] Shader Blending

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    • 1.1k views
  11. Impostor lighting changes dramatically with camera angle

    • 6 replies
    • 1.3k views
  12. [SOLVED] bone_offset in mesh_bone_base

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  13. Huge update time when using ObjectWaterGlobal

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    • 1.2k views
  14. Rendering Only A Portion of the Scene

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  15. Dynamic Cubemap backing flickering

    • 6 replies
    • 1.1k views
  16. I want to use the new terrain material.

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    • 1.3k views
  17. [SOLVED] How use a plane to cut a mesh?

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  18. [SOLVED] Light glows and corona stars

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