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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1219 topics in this forum

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  1. [SOLVED] Stopping rain particles with Deflectors

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  2. Rendering the Moon

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    • 1 reply
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  3. [SOLVED] Clouds during the night. How to?

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  4. Strange artefacts on textures

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    • 657 views
  5. Using Image::blend() function

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    • 966 views
  6. problem with camera perspectiv

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    • 1.2k views
  7. Variance Shadow Maps....

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  8. Volumetric Objects always! receive Cloud Shadows

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  9. world environment

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  10. Use special shader in Unigine

    • 3 replies
    • 1k views
  11. correct source texture for occluder terrain?

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    • 688 views
  12. terrain detail material texture

    • 7 replies
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  13. what's the secret in the leaf material?

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  14. how to set materials to be transparent?

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    • 1.9k views
  15. Questions on Motion Blur

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    • 824 views
  16. Loading textures to GPU memory

    • 4 replies
    • 991 views
  17. Large World Floating Origin

    • 3 replies
    • 1k views
  18. Terrain Update 1 2

    • 30 replies
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    • 2 replies
    • 819 views
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