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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1216 topics in this forum

    • 2 replies
    • 722 views
  1. Mesh transparency issues

    • 3 replies
    • 926 views
    • 0 replies
    • 536 views
  2. ModelView matrix

    • 1 reply
    • 702 views
  3. Error when trying to save maps from resource editor

    • 3 replies
    • 842 views
  4. How to use the visualizer

    • 3 replies
    • 832 views
    • 1 reply
    • 847 views
  5. Material cloning for decals

    • 1 reply
    • 813 views
  6. Sectors portals and WordlLight issue

    • 2 replies
    • 722 views
  7. wat is a suitable terrain editor?

    • 6 replies
    • 1.5k views
  8. A huge screen shot.

    • 2 replies
    • 833 views
    • 1 reply
    • 665 views
  9. Mipmap visualizer question

    • 4 replies
    • 992 views
  10. Problem with alpha channel in spec map?

    • 3 replies
    • 812 views
  11. Multiple screens

    • 2 replies
    • 825 views
    • 2 replies
    • 664 views
    • 10 replies
    • 1.6k views
  12. [SOLVED] Custom lightmap problem

    • 17 replies
    • 2.9k views
    • 3 replies
    • 836 views
  13. Exclude objects from Ambient Lighting.

    • 19 replies
    • 2.8k views
  14. cull clutter ?

    • 1 reply
    • 696 views
  15. Grass Mask not available

    • 3 replies
    • 851 views
  16. [SOLVED] Volumetric Fog Subtraction

    • 2 replies
    • 950 views
  17. Pixel fighting in scene

    • 4 replies
    • 1k views
  18. Default Texture Orientation

    • 6 replies
    • 1.5k views
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