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UI Systems

Built-in widgets discussion and 3rd party solutions for in-game UI, Embedding into Qt / C# / WPF


352 topics in this forum

  1. WidgetMenuBar crashes app on shutdown

    • 3 replies
    • 886 views
  2. Aircraft Heads Up Display (HUD)

    • 3 replies
    • 1.4k views
    • 3 replies
    • 856 views
  3. [SOLVED] textObject's rich Text

    • 3 replies
    • 1.3k views
  4. [SOLVED] Search ObjectMesh in scene

    • 3 replies
    • 1k views
  5. Thicker font outline?

    • 3 replies
    • 4.3k views
  6. QT - UI version 4.0?

    • 3 replies
    • 13.6k views
  7. Buffered input

    • 3 replies
    • 890 views
  8. Only GUI?

    • 3 replies
    • 907 views
  9. Widget accelerators (shortcuts) require hard focus :(

    • 3 replies
    • 523 views
  10. On Screen keyboard

    • 3 replies
    • 1.2k views
  11. How to embed unigine with QT

    • 3 replies
    • 1.6k views
  12. Gui OVERLAP alignment flag

    • 3 replies
    • 1k views
    • 3 replies
    • 1.1k views
  13. [SOLVED] Draw smooth polygon/lines in 2D

    • 3 replies
    • 1.2k views
    • 3 replies
    • 2.7k views
    • 3 replies
    • 907 views
    • 3 replies
    • 1.3k views
  14. [SOLVED] Slider values

    • 3 replies
    • 1.1k views
  15. [SOLVED] Callback with parameters of more than one

    • 3 replies
    • 989 views
  16. [SOLVED] Finding a widget by name

    • 3 replies
    • 882 views
  17. [SOLVED] Viewport, GUI buttons and players

    • 3 replies
    • 1k views
    • 2 replies
    • 756 views
    • 2 replies
    • 953 views
  18. WidgetScrollBox::setVScrollValue() usage

    • 2 replies
    • 677 views
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