Jump to content

Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

  1. Can the unigine read osgb format file ?

    • 1 reply
    • 1.1k views
  2. [SOLVED] Blender unit scale settings

    • 2 replies
    • 1.8k views
  3. Doing something wrong instancing node refs?

    • 5 replies
    • 1.6k views
    • 2 replies
    • 831 views
  4. "Impostors Creator" uses incorrect size

    • 1 reply
    • 849 views
  5. Custom objects and editor

    • 4 replies
    • 1.4k views
    • 1 reply
    • 1.1k views
  6. Light in node reference question

    • 6 replies
    • 1.4k views
    • 4 replies
    • 1.2k views
  7. 8k texture usage question

    • 2 replies
    • 1.4k views
  8. Unigine tangent space question

    • 2 replies
    • 994 views
    • 13 replies
    • 2.3k views
  9. Splash screen setup in 2.11 and previous versions

    • 1 reply
    • 827 views
  10. Grass impostor billboards update

    • 3 replies
    • 1k views
    • 6 replies
    • 3.5k views
  11. Particle sprite animation scale

    • 3 replies
    • 1.1k views
  12. [SOLVED] How to setup SSS properly?

    • 2 replies
    • 11.6k views
  13. pivot issue

    • 6 replies
    • 1.6k views
  14. Add-Ons & Plugins Library

    • 4 replies
    • 2.1k views
  15. glTF Import

    • 6 replies
    • 2.2k views
    • 2 replies
    • 1.2k views
    • 3 replies
    • 5k views
  16. building roads - mesh decals

    • 1 reply
    • 1.1k views
    • 4 replies
    • 1.5k views
  17. Best way to organise 30GB of content

    • 5 replies
    • 1.4k views
×
×
  • Create New...