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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

engine.varjo Functions

AppVarjo Class

Members


void engine.varjo.setViewportMode ( int mode ) #

Arguments

  • int mode

int engine.varjo.getViewportMode ( ) #

void engine.varjo.setHeadPositionLock ( bool lock ) #

Arguments

  • bool lock

void engine.varjo.setHeadRotationLock ( bool lock ) #

Arguments

  • bool lock

bool engine.varjo.isHeadPositionLocked ( ) #

bool engine.varjo.isHeadRotationLocked ( ) #

int engine.varjo.getMaxTrackedDeviceCount ( ) #

int engine.varjo.getControllerStateAxisCount ( ) #

mat4 engine.varjo.getDevicePose ( int device_num ) #

Arguments

  • int device_num

vec3 engine.varjo.getDeviceVelocity ( int device_num ) #

Arguments

  • int device_num

vec3 engine.varjo.getDeviceAngularVelocity ( int device_num ) #

Arguments

  • int device_num

bool engine.varjo.isDeviceConnected ( int device_num ) #

Arguments

  • int device_num

bool engine.varjo.isPoseValid ( int device_num ) #

Arguments

  • int device_num

int engine.varjo.getTrackingResult ( int device_num ) #

Arguments

  • int device_num

int engine.varjo.getDeviceType ( int device_num ) #

Arguments

  • int device_num

int engine.varjo.getDeviceAxisType ( int device_num, int axis_num ) #

Arguments

  • int device_num
  • int axis_num

int engine.varjo.getControllerPacketNum ( int device_num ) #

Arguments

  • int device_num

bool engine.varjo.getControllerButtonPressed ( int device_num, int button ) #

Arguments

  • int device_num
  • int button

bool engine.varjo.getControllerButtonTouched ( int device_num, int button ) #

Arguments

  • int device_num
  • int button

vec2 engine.varjo.getControllerAxis ( int device_num, int axis_num ) #

Arguments

  • int device_num
  • int axis_num

void engine.varjo.setControllerVibration ( int device_num, int duration ) #

Arguments

  • int device_num
  • int duration

int engine.varjo.isEyeTrackingValid ( ) #

Vec3 engine.varjo.getFocusWorldPosition ( ) #

void engine.varjo.requestCalibration ( ) #

Vec3 engine.varjo.getLeftEyeWorldPosition ( ) #

Vec3 engine.varjo.getLeftEyeWorldDirection ( ) #

Vec3 engine.varjo.getRightEyeWorldPosition ( ) #

Vec3 engine.varjo.getRightEyeWorldDirection ( ) #

Vec3 engine.varjo.getGazeWorldDirection ( ) #

double engine.varjo.getLeftEyePupilSize ( ) #

double engine.varjo.getRightEyePupilSize ( ) #

long engine.varjo.getCaptureTime ( ) #

double engine.varjo.getFocusDistance ( ) #

double engine.varjo.getStability ( ) #

int engine.varjo.getEyeTrackingStatus ( ) #

int engine.varjo.getLeftEyeStatus ( ) #

int engine.varjo.getRightEyeStatus ( ) #

long engine.varjo.getFrameNum ( ) #

void engine.varjo.setVisualizerEnabled ( int enabled ) #

Arguments

  • int enabled

int engine.varjo.isVisualizerEnabled ( ) #

Last update: 2019-12-25
Build: ()