Unigine::OpenFlightImport Class
A class for the OpenFlight import plugin, which provides an ability to load and convert assets of the FLT format into the native Unigine format.
OpenFlightImport Class
Members
int getCoordinateUnits()
Returns the unit coordinates type.Return value
Unit coordinates.int getDatabaseOrigin()
Returns the database origin type.Return value
Database origin.double getDeltaX()
Returns the Delta X value of the database.Return value
Delta X value.double getDeltaY()
Returns the Delta Y value of the database.Return value
Delta Y value.double getDeltaZ()
Returns the Delta Z value of the database.Return value
Delta Z value.int getEarthModel()
Returns the Earth model type.Return value
Earth model.string getEditDate()
Returns date and time of last revision.Return value
Date and time of last revision.int getEditRevision()
Returns the edit revision level.Return value
Edit revision level.int getFormatRevision()
Returns the format revision level.Return value
Format revision level.vec4 getLightAmbientColor(int num)
Returns the light ambient color.Arguments
- int num - Light ID number.
Return value
Light ambient color.float getLightConstantAttenuation(int num)
Returns the constant light attenuation value.Arguments
- int num - Light ID number.
Return value
Constant light attenuation value.vec4 getLightDiffuseColor(int num)
Returns the light diffuse color.Arguments
- int num - Light ID number.
Return value
Light diffuse color.float getLightFalloffAngle(int num)
Returns the light falloff angle value for the light.Arguments
- int num - Light ID number.
Return value
Light falloff angle value.float getLightFalloffExponent(int num)
Returns the light falloff exponent value for the light.Arguments
- int num - Light ID number.
Return value
Light falloff exponent.float getLightLinearAttenuation(int num)
Returns the linear light attenuation value.Arguments
- int num - Light ID number.
Return value
Linear light attenuation value.string getLightName(int num)
Returns the string with the light name.Arguments
- int num - Light ID number.
Return value
Light name.float getLightQuadraticAttenuation(int num)
Returns the quadratic light attenuation value for point and spot lights.Arguments
- int num - Light ID number.
Return value
Quadratic light attenuation value.vec4 getLightSpecularColor(int num)
Returns the light specular color.Arguments
- int num - Light ID number.
Return value
Light specular color.int getLightType(int num)
Returns the type of the light.Arguments
- int num - Light ID number.
Return value
Light type.double getLowerLatitude()
Returns the Lambert lower latitude.Return value
Lower latitude.double getMajorAxis()
Returns the Earth major axis.Return value
Earth major axis.int getMaterialAlpha(int num)
Returns the material Alpha value.Arguments
- int num - Material ID number.
Return value
Alpha value.vec4 getMaterialColor(int num, int property)
Returns the material color value.Arguments
- int num - Material ID number.
- int property - Material property.
Return value
Material color.string getMaterialImage(int num, int property)
Returns a string with the material image directory.Arguments
- int num - Material ID number.
- int property - Material property.
Return value
Material image.string getMaterialName(int num)
Returns the string with the material name.Arguments
- int num - Material ID number.
Return value
Material name.int getMaterialOffset(int num)
Returns the material offset value.Arguments
- int num - Material ID number.
Return value
Offset value.float getMaterialValue(int num, int parameter)
Returns the value of the material.Arguments
- int num - Material ID number.
- int parameter - Parameter ID number.
Return value
Material value.int getMesh(int num, Unigine::Ptr<Unigine::Mesh> mesh, float scale)
Copies the FLT mesh into the specified one with the given scale.Arguments
- int num - Mesh ID number.
- Unigine::Ptr<Unigine::Mesh> mesh - Mesh, into which the given mesh is copied.
- float scale - The mesh scale.
Return value
1 if the mesh is copied successfully; otherwise, 0.string getMeshName(int num)
Returns the string with the mesh name.Arguments
- int num - Mesh ID number.
Return value
Mesh name.int getMeshSurfaceEnabled(int num, int surface)
Returns the value indicating if the mesh surface is enabled.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
1 if the surface is enabled, otherwise - 0.int getMeshSurfaceMaterial(int num, int surface)
Returns the mesh surface material.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Surface material.float getMeshSurfaceMaxFadeDistance(int num, int surface)
Returns the mesh surface maximum fade distance.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Mesh surface maximum fade distance.float getMeshSurfaceMaxVisibleDistance(int num, int surface)
Returns the mesh surface maximum visible distance.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Mesh surface maximum visible distance.float getMeshSurfaceMinFadeDistance(int num, int surface)
Returns the mesh surface minimum fade distance.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Mesh surface minimum fade distance.float getMeshSurfaceMinVisibleDistance(int num, int surface)
Returns the mesh surface minimum visible distance.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Mesh surface minimum visible distance.string getMeshSurfaceName(int num, int surface)
Returns the string with the mesh surface name.Arguments
- int num - Mesh ID number.
- int surface - Surface ID number.
Return value
Surface name.double getMinorAxis()
Returns the Earth minor axis.Return value
Earth minor axis.int getNodeChild(int num, int child)
Returns the child node for the specified node.Arguments
- int num - Node ID number.
- int child - Child ID number.
Return value
Child node.int getNodeEnabled(int num)
Returns the value indicating if the node is enabled.Arguments
- int num - Node ID number.
Return value
1 if the node is enabled, otherwise - 0.int getNodeLight(int num)
Returns the node light type.Arguments
- int num - Node ID number.
Return value
Node light type.int getNodeMesh(int num)
Returns the node mesh.Arguments
- int num - Node ID number.
Return value
Node mesh.string getNodeName(int num)
Returns the string with the name of the node.Arguments
- int num - Node ID number.
Return value
Node name.int getNodeParent(int num)
Returns the parent of the specified node.Arguments
- int num - Node ID number.
Return value
Parent node.int getNodePivot(int num)
Returns the node pivot point.Arguments
- int num - Node ID number.
Return value
Pivot point.mat4 getNodeTransform(int num, float scale)
Returns a transformation matrix of the specified node.Arguments
- int num - Node ID number.
- float scale - Transformation scale.
Return value
Transformation matrix.double getNortheastLatitude()
Returns the Northeast corner latitude.Return value
Northeast corner latitude.double getNortheastLongitude()
Returns the Northeast corner longitude.Return value
Northeast corner longitude.int getNumLights()
Returns the number of lights.Return value
Number of lights.int getNumMaterials()
Returns the number of materials.Return value
Number of materials.int getNumMeshes()
Returns the number of meshes.Return value
Number of meshes.int getNumMeshSurfaces(int num)
Returns the number of mesh surfaces.Arguments
- int num - Mesh ID number.
Return value
Number of mesh surfaces.int getNumNodeChildren(int num)
Returns the number of node children.Arguments
- int num - Node ID number.
Return value
Number of node children.int getNumNodeChilds(int num)
Returns the number of node children.The function lang="cpp" is deprecated. It is provided to keep your code working until the next release. Please, replace it with getNumNodeChildren().
Arguments
- int num - Node ID number.
Return value
Number of node children.int getNumNodes()
Returns the number of nodes.Return value
Number of nodes.int getNumPivots()
Returns the number of pivots.Return value
Number of pivots.double getOriginLatitude()
Returns the origin latitude.Return value
Origin latitude.double getOriginLongitude()
Returns the origin longitude.Return value
Origin longitude.mat4 getPivotLocalTransform(int num)
Returns the local transformation matrix.Arguments
- int num - Pivot ID number.
Return value
Local transformation matrix.mat4 getPivotPivotTransform(int num)
Returns the pivot transformation matrix.Arguments
- int num - Pivot ID number.
Return value
Pivot transformation matrix.int getProjectionType()
Returns the projection type.Return value
Projection type.double getRadius()
Returns the radius - distance from database origin to the farthest corner.Return value
Radius value.double getSouthwestLatitude()
Returns the Southwest corner latitude.Return value
Southwest corner latitude.double getSouthwestLongitude()
Returns the Southwest corner longitude.Return value
Southwest corner longitude.double getSouthwestX()
Returns the Southwest database X-coordinate.Return value
Southwest database X-coordinate.double getSouthwestY()
Returns the Southwest database Y-coordinate.Return value
Southwest database Y-coordinate.double getUpperLatitude()
Returns the Lambert upper latitude.Return value
Upper latitude.int getUTMZone()
Returns the UTM zone (for UTM projections - negative value means Southern hemisphere).Return value
UTM zone.void clear()
Clears all the data associated with the class.int import(int flags)
Imports the FLT scene.Arguments
- int flags - Import flags.
Return value
1 if the operation was successful, otherwise - 0.int load(string name)
Loads the scene from the FLT file.Arguments
- string name - File name.
Return value
1 if the operation was successful, otherwise - 0.OpenFlightImport()
Constructor. Creates an empty instance.int OPEN_FLIGHT_IMPORT_LIGHT_INFINITE
Description
Infinite light.int OPEN_FLIGHT_IMPORT_LIGHT_LOCAL
Description
Local light.int OPEN_FLIGHT_IMPORT_LIGHT_SPOT
Description
Spot light.int OPEN_FLIGHT_IMPORT_MERGE_GROUP
Description
Group flag.int OPEN_FLIGHT_IMPORT_MERGE_LOD
Description
LOD flag.int OPEN_FLIGHT_IMPORT_MERGE_OBJECT
Description
Objects flag.int OPEN_FLIGHT_IMPORT_PARAMETER_ALPHA
Description
Alpha component.int OPEN_FLIGHT_IMPORT_PARAMETER_AMBIENT
Description
Ambient component.int OPEN_FLIGHT_IMPORT_PARAMETER_BUMPMAP
Description
Bump map component.int OPEN_FLIGHT_IMPORT_PARAMETER_DETAIL
Description
Detail component.int OPEN_FLIGHT_IMPORT_PARAMETER_DIFFUSE
Description
Diffuse component.int OPEN_FLIGHT_IMPORT_PARAMETER_EMISSIVE
Description
Emission component.int OPEN_FLIGHT_IMPORT_PARAMETER_NORMALMAP
Description
Normal map component.int OPEN_FLIGHT_IMPORT_PARAMETER_REFLECTION
Description
Reflection component.int OPEN_FLIGHT_IMPORT_PARAMETER_SHININESS
Description
Shininess component.int OPEN_FLIGHT_IMPORT_PARAMETER_SPECULAR
Description
Specular component.int OPEN_FLIGHT_MODEL_BESSEL
Description
Bessel Earth model.int OPEN_FLIGHT_MODEL_CLARKE
Description
Clark 1866 Earth model.int OPEN_FLIGHT_MODEL_NAD27
Description
NAD27 Earth model.int OPEN_FLIGHT_MODEL_USER
Description
User Earth model.int OPEN_FLIGHT_MODEL_WGS72
Description
WGS72 Earth model.int OPEN_FLIGHT_MODEL_WGS84
Description
WGS84 Earth model.int OPEN_FLIGHT_ORIGIN_CIV
Description
Database General Electric CIV/CV/PT2000 origin.int OPEN_FLIGHT_ORIGIN_CTA5A6
Description
Database Evans and Sutherland CT5A/CT6 origin.int OPEN_FLIGHT_ORIGIN_DIG12
Description
Database DIGI/DIGII origin.int OPEN_FLIGHT_ORIGIN_GDF
Description
Database Evans and Sutherland GDF origin.int OPEN_FLIGHT_ORIGIN_OPEN_FLIGHT
Description
Database OpenFlight origin.int OPEN_FLIGHT_ORIGIN_PSP_DIG
Description
Database PSP DIG origin.int OPEN_FLIGHT_PROJECTION_FLAT_EARTH
Description
Flat Earth projection type.int OPEN_FLIGHT_PROJECTION_GEOCENTRIC
Description
Geocentric projection type.int OPEN_FLIGHT_PROJECTION_GEODETIC
Description
Geodetic projection type.int OPEN_FLIGHT_PROJECTION_LAMBERT
Description
Lambert projection type.int OPEN_FLIGHT_PROJECTION_ROUND_EARTH
Description
Round Earth projection type.int OPEN_FLIGHT_PROJECTION_TRAPEZOIDAL
Description
Trapezoidal projection type.int OPEN_FLIGHT_PROJECTION_UTM
Description
UTM projection type.int OPEN_FLIGHT_UNIT_FEET
Description
Feet vertex coordinate unit.int OPEN_FLIGHT_UNIT_INCHES
Description
Inches vertex coordinate unit.int OPEN_FLIGHT_UNIT_KILOMETERS
Description
Kilometers vertex coordinate unit.int OPEN_FLIGHT_UNIT_METERS
Description
Meters vertex coordinate unit.int OPEN_FLIGHT_UNIT_NAUTICAL_MILES
Description
Nautical miles vertex coordinate unit.Last update: 03.07.2017
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter