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Unigine::Utils Class

Header:#include <UnigineUtils.h>

This class contains the helper functions.

Utils Class

Members


int convertHeightsToNormals(ImagePtr & out, const ImagePtr & heights, float step_size)

Converts the elevation (height) map to the normal map.

Arguments

  • ImagePtr & out - Pointer to the target normal map.
  • const ImagePtr & heights - Source elevation (height) map.
  • float step_size - Grid cell step.

Return value

1 if the converting was successful; otherwise, 0.

void convertNodesToMesh(MeshPtr & out, const Vector<NodePtr> & nodes)

Creates a mesh out of the node array.

Arguments

  • MeshPtr & out - Pointer to the target mesh.
  • const Vector<NodePtr> & nodes - Array of the node pointers.

NodePtr loadObjectMesh(const char * name)

Loads a mesh from a file. If the mesh is loaded successfully, its node does not belong to any node hierarchy, so be careful and make sure to handle it properly, when it is no longer needed.

Arguments

  • const char * name - Path to the mesh.

Return value

Pointer to the node corresponding to the loaded mesh; 0 if the mesh cannot be loaded.
Last update: 03.07.2017
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