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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

WorldPortal Class

A portal is an opening between two adjacent sectors, through which one sector can be partially seen if looking from another.

WorldPortal Class

Members


WorldPortal (float width, float height)

Constructor. Creates a new world portal with given dimensions.

Arguments

  • float width - Width of the new portal. If a negative value is provided, 0 will be used instead.
  • float height - Height of the new portal. If a negative value is provided, 0 will be used instead.

void setSize (float width, float height)

Updates the current dimensions of the world portal.

Arguments

  • float width - Width of the portal. If a negative value is provided, 0 will be used instead.
  • float height - Height of the portal. If a negative value is provided, 0 will be used instead.

float getHeight ()

Returns the current height of the world portal.

Return value

Current height.

WorldSector getWorldSector (int num)

Returns a specified world sector adjacent to the world portal.

Arguments

  • int num - Number of the sector in range from 0 to the total number of world sectors.

Return value

Specified sector.

float getWidth ()

Returns the current width of the world portal.

Return value

Current width.

int getNumWorldSectors ()

Returns the number of world sectors connected with the world portal.

Return value

Number of sectors.
Last update: 2017-07-03
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