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WidgetButton Class

This class is used to create a toggleable button that can be into two states - on and off.

WidgetButton Class

Members


WidgetButton (Gui gui, string str = 0)

Constructor. Creates a button with a given label.

Arguments

  • Gui gui - GUI, to which the new button will belong.
  • string str - Button label. This is an optional parameter.

WidgetButton create (Widget widget)

WidgetButton constructor.

Arguments

  • Widget widget - Widget smart pointer.

Return value

int getTextAlign ()

Returns the alignment of the button label.

Return value

One of the GUI_ALIGN_* pre-defined variables.

string getTexture ()

Returns path to the button image.

Return value

Path to the button image.

void setText (string text)

Sets a button text label.

Arguments

  • string text - Button label.

int type ()

WidgetButton type.

Return value

WidgetButton type identifier.

int isToggleable ()

Returns a value indicating if the button is a toggle button or a simple one.

Return value

Positive number if the button is a toggle button; otherwise, 0.

void setTexture (string texture)

Sets a texture to be used as the button image.

Arguments

  • string texture - Path to a texture file.

void setToggled (int toggled)

Sets a state of the toggle button.

Arguments

  • int toggled - Positive number to press the button, 0 to release it.

string getText ()

Returns the button text label.

Return value

Button label.

void getImage (Image image)

Returns the button image.

Arguments

  • Image image

int isToggled ()

Returns a value indicating if the toggle button is pressed.

Return value

1 if the button is pressed; otherwise, 0.

void setImage (Image image)

Sets a button image.

Arguments

  • Image image - Image to set.

int getBackground ()

Returns a value indicating if a background texture is rendered for the button.

Return value

Positive number if a background texture is rendered; otherwise, 0.

void setToggleable (int toggleable)

Sets a value indicating if the button is a toggle button or a simple one.

Arguments

  • int toggleable - Positive number to make the button a toggle button, 0 to make it a simple one.

void setTextAlign (int align)

Sets alignment of the button label.

Arguments

  • int align - One of the GUI_ALIGN_* pre-defined variables.

void setBackground (int background)

Sets a value indicating if a background texture should be rendered for the button.

Arguments

  • int background - Positive number to render a background texture, 0 not to render.
Last update: 2017-07-03
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