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Unigine::ObstacleSphere Class

Header: #include <UniginePathFinding.h>
Inherits: Obstacle

This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.

ObstacleSphere Class

Members


static ObstacleSpherePtr create ( float radius )

Constructor. Creates a new sphere-shaped obstacle of a specified size.

Arguments

  • float radius - Radius of the sphere.

Ptr<ObstacleSphere> cast( const Ptr<Node> & node )

Casts an ObstacleSphere out of the Node instance.

Arguments

  • const Ptr<Node> & node - Pointer to Node.

Return value

Pointer to ObstacleSphere.

Ptr<ObstacleSphere> cast( const Ptr<Obstacle> & base )

Casts an ObstacleSphere out of the Obstacle instance.

Arguments

  • const Ptr<Obstacle> & base - Pointer to Obstacle.

Return value

Pointer to ObstacleSphere.

void setRadius( float radius )

Sets the radius of the obstacle sphere.

Arguments

  • float radius - Radius of the sphere. If a negative value is provided, 0 will be used instead.

float getRadius( )

Returns the current radius of the obstacle sphere.

Return value

Radius of the sphere.

int type( )

Returns the type of the node.

Return value

Obstacle type identifier.
Last update: 2018-12-27
Build: ()