Unigine::FunctionBase Class
Header: | #include <UnigineFunction.h> |
FunctionBase Class
Members
FunctionBase( )
Default constructor.void setArg( int num, const Variable & a )
Sets an argument value.Arguments
- int num - Argument number.
- const Variable & a - Argument value.
const Variable & getArg( int num )
Gets the argument value.Arguments
- int num - Argument number.
Return value
Argument value.void setName( const Variable & n )
Sets the function name.Arguments
- const Variable & n - Function name.
const Variable & getName( ) const
Returns the function name.Return value
Function name.virtual int getNumArgs( ) const =0
Returns the number of arguments.Return value
Number of arguments.Variable runEditor( ) const
Runs the editor script function.Return value
Editor script function return value.Variable runSystem( ) const
Runs the system script function.Return value
System script function return value.Variable runWorld( ) const
Runs the world script function.Return value
World script function return value.Last update:
2018-12-27
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