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Unigine::BakeLighting Class

Header: #include <UnigineRender.h>

BakeLighting Class

Members


int getVoxelsPerFrame( )

Return number of voxels computed and visualized per single frame.

Return value

void setVoxelsPerFrame( int frame )

Sets number of voxels computed and visualized per single frame.

Arguments

  • int frame - Number of voxels per frame within the [1, 100] range. The default value is 1.
    Notice
    High values cause longer user interface response.

void bakeEnvironmentProbes( )

Starts the process of light baking for all environment probes in the scene.

void bakeVoxelProbes( )

Starts the process of light baking for all voxel probes in the scene.

void bake( const Vector< Ptr<Node> > & probes )

Starts the process of light baking for the all voxel and environment probes in the given list.

Arguments

  • const Vector< Ptr<Node> > & probes - List of voxel and environment probe nodes for which the process of light baking is to be performed.

void bakeAll( )

Starts the process of light baking for all voxel and environment probes in the scene.

int isBaking( )

Returns a value indicating if the process of baking is being performed at the moment.

Return value

1 if lighting is being baked; otherwise - 0.

int getCurrentBounce( )

Returns a bounce being calculated at the moment.
Notice
If the process of baking is not being performed at the moment, 1 is returned.

Return value

Bounce number.

int getBounces( )

Returns number of all bounces.

Return value

Number of bounces.

int getProgress( )

Returns overall progress of light baking.
Notice
If the process of baking is not being performed at the moment, 0 is returned.

Return value

Overall baking progress, in percents.

int getProgressBounce( )

Returns a value showing progress of calculating current bounce.

Return value

Bounce calculating progress, in percents.

float getVoxelSizeMultiplier( )

Returns the value of the voxel size multiplier parameter. By default, it is equal to 1.0f.

Return value

Voxel size multiplier.

void setBounces( int bounces )

Sets number of bounces.

Arguments

  • int bounces - Number of bounces within the [1, 32] range. The default value is 1.

int getProgressLight( )

Returns progress of light baking for the current LightVoxelProbe at the moment.

Return value

LightVoxelProbe progress, in percents.

BakeLighting * get( )

Returns an instance of BakeLighting Class.

Return value

BakeLighting instance.

float getTimer( )

Returns the time elapsed from the start of the process of baking.

Return value

Elapsed time, in seconds.

void setVoxelSizeMultiplier( float multiplier )

Sets the value of the voxel size multiplier parameter.

Arguments

  • float multiplier - Voxel size multiplier within the [0.0f, 8.0f] range. The default value is 1.

void stop( )

Interrupts the process of light baking, if it is in performing state.

Ptr<Light> getCurrentLight( )

Returns an instance of the LightVoxelProbe being calculated at the moment.

Return value

Current LightVoxelProbe.
Last update: 2018-12-27
Build: ()