This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
Полезные советы
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Программирование
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Unigine.ObjectCloudLayer Class

Inherits: Object

This class is used to create cloud layers.

ObjectCloudLayer Class

Properties

vec4 AnimationNoiseOffset#

Current noise animation offset value.
set
Sets a given noise animation offset value.
set value - Noise animation offset (a vec4 value, where X, Y, and Z components represent 3D noise texture offsets along the X-axis, Y-axis, and Z-axis respectively).

vec4 AnimationCoverageOffset#

Current coverage animation offset value.
set
Sets a given coverage animation offset value.
set value - Coverage animation offset (a vec4 value, where X and Y components represent coverage texture offsets along the X-axis and Y-axis respectively).

float IntersectionAccuracy#

Current intersection accuracy value.
set
Sets a given intersection accuracy value.
set value - Intersection accuracy value.

float IntersectionThreshold#

Current intersection threshold value.
set
Sets a given intersection threshold value.
set value - Intersection threshold value.

Members


static ObjectCloudLayer ( ) #

Constructor. Creates a new empty cloud layer object with default properties.

static int type ( ) #

Returns the type of the object.

Return value

Object Cloud Layer type identifier.
Last update: 31.07.2020
Build: ()