This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
Полезные советы
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Программирование
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Unigine.WidgetCheckBox Class

Inherits: Widget

This class creates checkboxes. A set of checkboxes can be converted into a radio buttons group (that act as a single mutually exclusive control), if all the checkboxes are attached to a certain one among them (for example, the first).

WidgetCheckBox Class

Properties

string Text#

The checkbox text label.
set
Sets a checkbox text label.
set value - Checkbox label.

bool IsChecked#

A value indicating if the checkbox is selected.
set
Sets a value indicating if the checkbox is selected.
set value - Positive number to check (select) the checkbox, 0 to uncheck it.

vec4 UncheckedColor#

Returns the current color used for the unchecked widget's state.
set
Sets the color to be used for the unchecked widget's state.
set value - Four-component vector specifying the color in the RGBA format.

vec4 CheckedColor#

Returns the current color used for the checked widget's state.
set
Sets the color to be used for the checked widget's state.
set value - Four-component vector specifying the color in the RGBA format.

Members


static WidgetCheckBox ( Gui gui, string str = 0 ) #

Constructor. Creates a checkbox with a given text label and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the new checkbox will belong.
  • string str - Checkbox label. This is an optional parameter.

static WidgetCheckBox ( string str = 0 ) #

Constructor. Creates a checkbox with a given text label and adds it to the Engine GUI.

Arguments

  • string str - Checkbox label. This is an optional parameter.
Last update: 31.07.2020
Build: ()