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Unigine.bvec4 Struct

This class represents a vector of 4 byte (unsigned char) components. This vector is used for vertex color parameters.

bvec4 Class

Members


bvec4 ( ) #

Default constructor. Produces a zero vector.

bvec4 ( bvec4 v ) #

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • bvec4 v - Source vector.

bvec4 ( byte x, byte y, byte z, byte w ) #

Constructor. Initializes the vector using given unsigned char values.

Arguments

  • byte x - X component of the vector.
  • byte y - Y component of the vector.
  • byte z - Z component of the vector.
  • byte w - W component of the vector.

bvec4 ( vec4 v, float scale ) #

Constructor. Initializes the vector using a given vec4 source vector and a scale multiplier.

Arguments

  • vec4 v - Source vector.
  • float scale - Scale.

explicit bvec4 ( byte v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v, w=v.

Arguments

  • byte v - Scalar.

explicit bvec4 ( vec4 v ) #

Constructor. Initializes the vector using a given vec4 source vector.

Arguments

  • vec4 v - Source vector.

explicit bvec4 ( dvec4 v ) #

Constructor. Initializes the vector using a given dvec4 source vector.

Arguments

  • dvec4 v - Source vector.

explicit bvec4 ( ivec4 v ) #

Constructor. Initializes the vector using a given ivec4 source vector.

Arguments

  • ivec4 v - Source vector.

explicit bvec4 ( byte[] v ) #

Constructor. Initializes the vector using a given pointer to the array of unsigned char elements: x=v[0], y=v[1], z=v[2], w=v[3].

Arguments

  • byte[] v - Pointer to the array of unsigned char elements.

byte Operator[] ( int i ) #

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

byte Operator[] ( int i ) #

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.
Last update: 31.07.2020
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