Water
This section contains settings related to water rendering.
Water Settings
SSR Enabled | Toggles the SSR (Screen Space Reflections) effect for water on and off. |
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SSR Quality | Quality of the water screen-space reflections:
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SSR Increased Accuracy | Toggles increased accuracy for the water SSR (Screen Space Reflections) on and off. This option reduces visual artifacts by increasing accuracy of the last step. |
Refraction Quality | Quality of water refraction.
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Anisotropy Quality | Water texture anisotropy level.
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Shoreline Wetness | Toggles the wetness effect for objects near the shoreline on and off. |
Render Underwater Shafts | Toggles rendering of underwater shafts on and off. |
Render Environment Probes | Toggles rendering of environment probes on the water surface on and off. |
Render Lights | Toggles rendering of lights on the water surface on and off.
The option doesn't affect the World Light source. |
Opacity Depth | Toggles writing of water depth in the opacity buffer on and off. |
Field Height Resolution | This parameter defines the resolution of the texture into which all textures set for all FieldHeight objects are rendered. The following values are available:
Increased resolution significantly affects performance. |
Field Precision 32 bits | Enables 32-bit precision for of textures used for field objects. |
Field Shoreline Resolution | This parameter defines the resolution of the texture into which all textures set for all FieldShoreline objects are rendered. The following values are available:
Increased resolution significantly affects performance. |
Last update:
10.04.2020
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