dynamic_01
UnigineScript is deprecated and will be removed in future releases. Please consider using C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt is not guaranteed, as the current level of support assumes only fixing critical issues.
This article describes the data/samples/objects/dynamic_01.cpp sample.
The dynamic_01 sample demonstrates how to create a dynamic mesh by using the Marching cubes algorithm.
In this sample, 3D scalar fields are created one after another.
A dynamic mesh created by means of the Marching cubes algorithm
Also the sample shows, how to start counters for the fields and cubes in the performance profiler. This counters tell the user how many milliseconds have been spent for fields and cubes creation.
See Also#
- Article on the Dynamic Mesh
- Functions of the ObjectMeshDynamic class
Last update:
10.04.2020
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