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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1223 topics in this forum

  1. Custom material with 2 or more passes

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  2. Clouds and transparent (alpha blended) objects

    • 7 replies
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  3. Wagon wheels and footprints

    • 7 replies
    • 1.4k views
  4. Decals on Terrain

    • 7 replies
    • 1.6k views
  5. Updating Albedo/Height of the new Terrain

    • 7 replies
    • 1.9k views
  6. Reflection with Alpha Blend

    • 7 replies
    • 1.9k views
  7. How to Create Glass

    • 7 replies
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  8. how to use #if preprocessor in shader?

    • 7 replies
    • 1.2k views
  9. Projected Texture for Mixed Reality

    • 7 replies
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  10. wierd shadow behaviour

    • 7 replies
    • 1.3k views
  11. Gloss map

    • 7 replies
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  12. problem of FPS

    • 7 replies
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  13. Terrain Crack

    • 7 replies
    • 1.4k views
  14. Questions regarding YUV textures

    • 7 replies
    • 1.9k views
  15. Alpha Blend Auxilary Pass Required

    • 7 replies
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  16. [SOLVED] Environment Cubemap texture issues

    • 7 replies
    • 1.5k views
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    • 3.2k views
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