Jump to content

UI Systems

Built-in widgets discussion and 3rd party solutions for in-game UI, Embedding into Qt / C# / WPF


352 topics in this forum

  1. Can i use unicode character in WidgetLabel?

    • 5 replies
    • 1.9k views
    • 0 replies
    • 1.8k views
    • 9 replies
    • 1.8k views
  2. Manipulator example

    • 4 replies
    • 1.8k views
  3. [SOLVED] ComboBox Width

    • 2 replies
    • 1.7k views
  4. Fallback Font or multifont text

    • 6 replies
    • 1.7k views
    • 5 replies
    • 1.7k views
  5. Custom effects on GUI

    • 1 reply
    • 1.7k views
  6. Use icons in button-mode

    • 7 replies
    • 1.6k views
  7. Custom GUI using extern plugin

    • 8 replies
    • 1.6k views
  8. How to embed unigine with QT

    • 3 replies
    • 1.6k views
  9. [SOLVED] How to play video when loading World?

    • 10 replies
    • 1.6k views
  10. WidgetEditText can not input chinese?

    • 6 replies
    • 1.6k views
    • 7 replies
    • 1.6k views
  11. Wrong tooltip displaying

    • 7 replies
    • 1.5k views
    • 3 replies
    • 1.5k views
    • 4 replies
    • 1.5k views
  12. Integrating ImGui.Net to Unigine

    • 0 replies
    • 1.5k views
  13. [SOLVED] redefine mouse button

    • 8 replies
    • 1.5k views
  14. Scalable GUI

    • 4 replies
    • 1.5k views
  15. VR trigger affecting gui

    • 7 replies
    • 1.5k views
  16. Selecting current ComboBox item

    • 6 replies
    • 1.5k views
  17. Does Unigine use mipmaps in GUI textures

    • 5 replies
    • 1.5k views
    • 6 replies
    • 1.4k views
  18. [SOLVED] GUI - Padding

    • 6 replies
    • 1.4k views
×
×
  • Create New...