Terrain
The section contains settings that control rendering of terrain.
Terrain rendering settings
Triplanar | The value indicating if triplanar texture mapping is enabled for the Global Terrain. If disabled, planar UV-mapping is used. disabled by default.
Console access: render_terrain_global_triplanar (API control) |
---|---|
Holes | The value indicating if decal-based holes are enabled for the global terrain. disabled by default.
Console access: render_terrain_global_holes (API control) |
Last update:
2024-12-13
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)