FbxImporter Plugin
Out-of-the-box the Import System includes the FbxImporter plugin that allows importing of FBX models.
To use the FbxImporter plugin, just load it via the plugin_load console command or the following command line option on the application start-up:
-extern_plugin UnigineFbxImporter
Compile FbxImporter#
If you somehow change or extend the FbxImporter plugin, you should recompile it before running to make the changes available.
FBX SDK is required for recompiling the FbxImporter plugin:
- Get FBX SDK.
- Set the path to the <FBX SDK> folder in the FBXROOT environment variable.
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Compile the plugin in one of the following ways:
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By using the build script:
C:\UnigineSDK\source>build.py --plugin FbxImporter
- Via Microsoft Visual Studio: go to <UnigineSDK>\source\plugins\Import\FbxImporter, open the fbximporter_vs2015.vcxproj project and build it.
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Last update:
2024-12-13
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