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UI Systems

Built-in widgets discussion and 3rd party solutions for in-game UI, Embedding into Qt / C# / WPF


352 topics in this forum

  1. [SOLVED] AppWall and mouse input

    • 1 reply
    • 771 views
    • 2 replies
    • 786 views
  2. [SOLVED] Border="0" Groupbox

    • 3 replies
    • 942 views
  3. [SOLVED] centering text in labels

    • 4 replies
    • 1k views
  4. [SOLVED] Disable Function Keys

    • 2 replies
    • 813 views
    • 1 reply
    • 798 views
  5. [SOLVED] InterfaceWindow

    • 7 replies
    • 1.4k views
  6. [SOLVED] How to make sure not to miss the event Widget-children?

    • 1 reply
    • 878 views
  7. [SOLVED] Callback with parameters of more than one

    • 3 replies
    • 992 views
    • 2 replies
    • 1k views
  8. [SOLVED] problem with flash gui and ingame gui

    • 2 replies
    • 1.1k views
  9. [SOLVED] tooltip in Cyrillic

    • 2 replies
    • 759 views
    • 1 reply
    • 732 views
  10. [SOLVED] Wall System GUI

    • 2 replies
    • 886 views
  11. [SOLVED] GUI - Padding

    • 6 replies
    • 1.4k views
  12. [SOLVED] Global Widget Styling

    • 3 replies
    • 1k views
  13. [SOLVED] Chat - GUI?

    • 23 replies
    • 3.4k views
  14. [SOLVED] Right Click Event

    • 1 reply
    • 818 views
    • 2 replies
    • 972 views
  15. [SOLVED] WidgetSprite blending in DirectX and OpenGL

    • 5 replies
    • 1.3k views
  16. [SOLVED] WidgetSpriteViewport transparence

    • 3 replies
    • 813 views
  17. [SOLVED] Widgets callbacks and UI files

    • 3 replies
    • 879 views
  18. [SOLVED] WidgetFlash::swapDepths why not function?

    • 1 reply
    • 791 views
  19. [SOLVED] Supports HTML?

    • 1 reply
    • 1k views
    • 1 reply
    • 630 views
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