Video Tutorial: Audio Sources and Sound Effects
This tutorial describes the basics of UNIGINE's Audio System and demonstrates how to apply special effects to sounds. In this tutorial:
- UNIGINE's Audio System
- Creating and configuring a sound source
- Simulating sound occlusion
- Using reverberation zones
- Global sound settings
- Using the Doppler effect
- HRTF-based binaural sound demonstration
- Adding sound effects on object collisions via API using contact callbacks
- Adding a background music to a scene via API
Last update:
30.04.2019
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