Unigine::ObstacleBox Class
Header: | #include <UniginePathFinding.h> |
Inherits: | Obstacle |
This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleBox Class
Members
static ObstacleBoxPtr create ( const Math::vec3 & arg1 )
Constructor. Creates a new cuboid-shaped obstacle of a specified size.Arguments
- const Math::vec3 & arg1 - Box dimensions.
Ptr<ObstacleBox> cast( const Ptr<Node> & node )
Casts an ObstacleBox out of the Node instance.Arguments
- const Ptr<Node> & node - Pointer to Node.
Return value
Pointer to ObstacleBox.Ptr<ObstacleBox> cast( const Ptr<Obstacle> & base )
Casts an ObstacleBox out of the Obstacle instance.Arguments
- const Ptr<Obstacle> & base - Pointer to Obstacle.
Return value
Pointer to ObstacleBox.void setSize( const Math::vec3 & size )
Sets the size of the obstacle box.Arguments
- const Math::vec3 & size - Box dimensions.
Math::vec3 getSize( )
Returns the current size of the obstacle box.Return value
Box dimensions.int type( )
Returns the type of the node.Return value
Obstacle type identifier.Last update:
14.01.2020
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