Unigine::ObjectIntersection Class
Header: | #include <UnigineObjects.h> |
ObjectIntersection Class
Members
static ObjectIntersectionPtr create ( )
The ObjectIntersection constructor.void setIndex( int index )
Sets the new intersection triangle number.Arguments
- int index - Intersection triangle number.
int getIndex( )
Returns the number of the intersected triangle.Return value
Intersected triangle number.void setPoint( const Math::vec3 & point )
Sets new coordinates of the intersection point.Arguments
- const Math::vec3 & point - Coordinates of the intersection point.
Math::vec3 getPoint( )
Returns coordinates of the intersection point.Return value
Coordinates of the intersection point.Last update:
14.01.2020
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