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UnigineScript

Scripting


721 topics in this forum

  1. Maximum Namespace Error

    • 1 reply
    • 676 views
  2. convert mesh

    • 3 replies
    • 951 views
  3. the problem with setEnable

    • 11 replies
    • 1.6k views
  4. Get the size in bytes for a string

    • 1 reply
    • 534 views
  5. Convert Xml node's children to string

    • 4 replies
    • 1.1k views
  6. When creating clutter

    • 2 replies
    • 840 views
  7. How to visualize 3D-axes

    • 2 replies
    • 875 views
  8. class Pawn - some problems

    • 3 replies
    • 809 views
    • 0 replies
    • 497 views
  9. WorldTrigger Problem/Question

    • 2 replies
    • 784 views
  10. Using ::lerp for quaternoions

    • 1 reply
    • 782 views
  11. PlayerActor controls in jump state

    • 8 replies
    • 1.4k views
  12. Global transform matrix to local and back

    • 0 replies
    • 777 views
  13. Namespace function overloading

    • 2 replies
    • 755 views
    • 3 replies
    • 880 views
  14. Object property access while game init

    • 2 replies
    • 686 views
    • 1 reply
    • 895 views
  15. Using rotation() function

    • 3 replies
    • 953 views
  16. PlayerActor camera offset

    • 3 replies
    • 1k views
  17. instance is Class - C++/Unigine-script analog

    • 5 replies
    • 997 views
  18. Character Script Prevent Sliding

    • 12 replies
    • 1.9k views
  19. Variable::mod(): bad operands double and double

    • 3 replies
    • 767 views
  20. PlayerActor setMinThetaAngle / setMaxThetaAngle

    • 2 replies
    • 677 views
  21. detecting mouse button up

    • 1 reply
    • 626 views
  22. support table similar in lua?

    • 9 replies
    • 1.6k views
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