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World Design

Landscapes, Terrain Creation tools and virtual world performance optimizations


472 topics in this forum

  1. Global Terrrain projection problem

    • 4 replies
    • 1.1k views
    • 7 replies
    • 771 views
  2. grass issue

    • 4 replies
    • 1.3k views
  3. Grass Object >>> multiple meshes for intersection

    • 5 replies
    • 711 views
  4. Grass Object does not adjust to detail Mask Material

    • 1 reply
    • 629 views
  5. Grass shadow artefacts

    • 1 reply
    • 430 views
  6. Grass shadow does not match grass alpha

    • 4 replies
    • 1.3k views
  7. Grass tiling pattern is visible

    • 9 replies
    • 1.6k views
  8. Grome, Leveller and Avenza ...

    • 7 replies
    • 1.8k views
    • 3 replies
    • 877 views
  9. height data interpretation in Unigine 1 2

    • 35 replies
    • 6.5k views
  10. Heightmap refine

    • 5 replies
    • 2k views
  11. Houdini procedural refinement

    • 3 replies
    • 1.4k views
  12. How can I design the LODs of a Landscape?

    • 6 replies
    • 958 views
    • 8 replies
    • 1.5k views
  13. How can i make a huge terrain?

    • 1 reply
    • 921 views
    • 4 replies
    • 1.5k views
    • 0 replies
    • 724 views
    • 1 reply
    • 776 views
  14. How to improve performance for massive cities

    • 16 replies
    • 2.2k views
    • 2 replies
    • 1.9k views
  15. How to make the shorelines

    • 2 replies
    • 1.2k views
    • 3 replies
    • 943 views
    • 4 replies
    • 1k views
    • 1 reply
    • 627 views
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