How to implement a post sensor effect to Landscape?


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I generated a Landscape(ObjectTerrainGlobal) with the Landscape tool by using DEM data.

And I want to implement a post sensor effect to it.

But I couldn't find a way.

So, what should I do?

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What do you mean by implement post sensor effect to terrain? Can you please give us more details about your needs?

If you need to simulate effect of terrain is being hot or cold you can only do it via decals. ObjectTerrainGlobal and LandscapeTerrain do not support auxiliary textures at this moment (and they wouldn't due to the overall complexity of the objects). Adding more texture slots will increase the VRAM usage and decrease the overall performance of the object.


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