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Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

  1. Postfix for shading texture

    • 1 reply
    • 765 views
  2. .Mesh exporter for 3dsMax 2017?

    • 7 replies
    • 1.9k views
  3. [SOLVED] How to avoid flicker while moving camera?

    • 7 replies
    • 1.6k views
    • 3 replies
    • 941 views
  4. Formatting rich text in text object

    • 3 replies
    • 1.3k views
  5. version update

    • 1 reply
    • 689 views
    • 7 replies
    • 1.4k views
    • 2 replies
    • 828 views
    • 6 replies
    • 3.5k views
    • 4 replies
    • 1k views
  6. Pipeline from Maya to Unigine, 3d scene..

    • 10 replies
    • 1.5k views
    • 7 replies
    • 2.3k views
    • 3 replies
    • 874 views
  7. Maya 2016 support

    • 4 replies
    • 3k views
    • 1 reply
    • 974 views
  8. FBX .mesh Exporter difference in bone positioning

    • 0 replies
    • 570 views
    • 6 replies
    • 1.2k views
  9. FBX Skinning and Morphing

    • 1 reply
    • 666 views
  10. unknown token "AutodeskImport"

    • 4 replies
    • 1.1k views
  11. Resource Editor frames for animations

    • 1 reply
    • 816 views
  12. FBX fps limited to 100

    • 3 replies
    • 887 views
    • 2 replies
    • 1k views
    • 2 replies
    • 875 views
  13. nodes import from unigine 1 to unigine 2

    • 1 reply
    • 702 views
  14. Massive texture import

    • 9 replies
    • 1.6k views
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