Unigine.ObstacleCapsule Class
Inherits from: | Obstacle |
This class is used to create a capsule-shaped obstacle that is detected and bypassed by other objects during pathfinding.
See Also#
- The Creating Routes usage example demonstrating how to create routes and recalculate them considering obstacles
- Navigation sample in C# Component Samples suite
- A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/paths/ folder
ObstacleCapsule Class
Properties
float Radius#
The current radius of the obstacle capsule.
float Height#
The current height of the obstacle capsule.
Members
ObstacleCapsule ( float radius, float height ) #
Constructor. Creates a new capsule-shaped obstacle of a specified size.Arguments
- float radius - Radius of the capsule.
- float height - Height of the capsule.
static int type ( ) #
Returns the type of the node.Return value
Obstacle type identifier.Last update:
2023-12-19
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